Perl is one of my absolute favorite languages to prototype in. While very easy to model complex object structures, the syntax of Perl Hashes can get a bit tricky to remember. This is just a quick “Get Started” guide that I hope will be useful to other developers.
KML Placemark Updates in Google Earth
While working on a prototyping project for a customer, I was having problems “updating” existing placemarks in Google Earth that had been created by a simple Network Link file. Granted I was writing a custom web server to server KML data, but it was not immediately clear why my KML data was not being interpreted correctly. While Google Earth’s KML Documentation is fairly comprehensive, it seems to lack a good deal of simple examples.